The ten Numberjacks, seen in Zero the Hero. Zero 2 Going wrong, going long Things get longer thanks to the Problem Blob. Matching sets 59 A different sort Spooky Spoon is jumping things about — and 4 is the one to sort her out. Straight and curved 5 Five a day. Squares 44 Data day Spooky Spoon is mixing things up — 3 is ready to take her on. All of the episodes are already available on YouTube www. Spheres and cubes 4 In, out, shake it all about Things that should be inside end up outside — 5 takes 3 out there to help sort the Puzzler out. Audio Programmes Details and links to listen and download theNumberjacks audio programmes first broadcast on CBeebies Radio are in the section Numberjacks Stories in the right hand side bar near the top of this page.
Volume 3 This volume also contained a special free Christmas CD , which was released in December Look out for Numberjacks if you are going on holiday! Sequence 13 Nine lives The Puzzler has 9 trapped in a puzzle bubble — 6 and 3 to the rescue. The first series, consisting of 45 minute episodes, was premiered on BBC Two on 16 October , while the second series, consisting of 20 minute episodes, was premiered on CBeebies in ; both “specials” were also exclusive to DVD. Add 1 31 Try My Pie. Not just a few problems, lots of them — 4 makes the Numbertaker take more than he wants to.
Please help improve this article by adding citations to reliable sources. Counting on 54 A record in the charts People need more information — so 4 goes out there battling with the Puzzler.
Volume 3 This volume episodr contained a special free Christmas CDwhich was released in December Numberjxcks and Six suffer from the dreaded lurgi, and when things are going up and down and round and round, all thanks to the Problem Blob, Five goes to the rescue. Three, Four, Five, Six Meanie: We mix up the numbers and he recognises every number.
Counting in fours 41 Cat Sacks. Boxes go wrong when the Shape Japer plays tricks – but Six can do the trick too! Same, other, another 38 Pig Problem.
Two is out and about and making everyone count wrongly – Six is after him. Look out for Numberjacks if you are going on holiday!
Time passes very strangely – thanks to Spooky Spoon. People need to carry on counting, not start again — Six sorts out the Problem Blob. Not just a few problems, lots of them – Four makes the Numbertaker take more than he wants to.
The Problem Blob keeps putting things in the wrong position — Six is the Numberjack for the job. However, Brain Gain can only be pursued if the Numberjacks find out who the meanie explained below is, and the details of the problem in hand. Up and down 23 More fun with buns Five currant buns keep getting changed by the Shape Japer — 4 and 6 to the rescue. Numberjacks is now on air in more than forty countries around the world, transmitting in Hindi, Spanish, Portuguese, Polish, Finnish, Swedish, Danish, Norwegian, and Italian.
The Puzzler has Nine trapped in a puzzle bubble – Three and Six come to the rescue. Circles 31 Famous fives The Puzzler sets the problem — and 5 is just the right Numberjack to sort it out! Episode Learning Focus All Numberjacks programmes encourage a love of learning, being a good observer and listener, good analytical thinking, and problem solving skills.
Its up to Zero to be the hero and resue all the numberjacks before its too late! The Numbertaker likes two lots of three today — 6 is the Numberjack to sort him out.
The Numberjacks have a holiday at the beach, only to face troubles with all the five meanies! Boxes go wrong when the Shape Japes plays tricks — but 6 can do the trick too! On and off 20 How tickled I am.
Number bonds to 6 37 Time trouble Time passes very strangely — thanks to Spooky Spoon. Extreme shapes 49 Wee Three, phone home The Puzzler sets a puzzle, and 3 is up to the challenge, with a little help from, 7, 8, and 9.
The Numbertaker likes 2 lots of 3 today – Six is the Numberjack to sort him out. Area 61 The dreaded lurgi 5 to the rescue when things are going up and down and round and round, all thanks to the Problem Blob.
This is the only episode where the Brain Gain machine was never used.
Capacity 29 Bear Necessities. Zero makes things disappear and Six flies out to sort everything out.
Empty and full 21 Tens Moments 1 and 0 get out and about and make ten of everything — 5 has got more work to do. The Puzzler is making things bigger and smaller — 6 and the buddy tiles save the day. Unsourced material may be challenged and removed.
The Puzzler sets the problem – and Five is the right Numberjack to sort it out. The Numbertaker adds ten more things – Four has to sort him out. Spooky Spoon wants to be the most colourful character around — 4 is out to stop her.
episode-learning-focus – Numberjacks
We especially like to see how children are playing with Numberjacks and to hear about what they are learning and how numbdrjacks are having fun. Patterns of 1, 2, 3 39 More 4 The Shape Japer makes trouble with symmetry — 4 goes out there to sort things out.
I, 2, 3, 4, 5 — catch episove fish alive — but then what? Things don’t move when they should – Six has got to sort Spooky Spoon out.